This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 100.
Heal for 200 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 2.
Heal for 200 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Heal for 750 for each champion hit by Juggernaut.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Heal for 200 after activating Soul Harvest.
Increase the potency of Juggernaut's Knockup by 7%.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.