This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Heal 180 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Reduce your damage taken by 12% for 3s after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Heal 180 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Reduce your damage taken by 12% for 3s after activating Advance.