This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the potency of Juggernaut's Knockup by 21%.
Increase the distance traveled by Juggernaut by 32%.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Increase your maximum Health by 300.
Heal for 750 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the potency of Juggernaut's Knockup by 21%.
Increase the distance traveled by Juggernaut by 32%.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Increase your maximum Health by 300.
Heal for 750 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the potency of Juggernaut's Knockup by 21%.
Increase the distance traveled by Juggernaut by 32%.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Increase your maximum Health by 300.
Heal for 750 for each champion hit by Juggernaut.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.