This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 150.
Generate 300 Shield after using Protection.
Increase your maximum Health by 450.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase the damage done by allies by 10% while they are Shielded by Protection.