This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Spirit Linked to an ally.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Increase the range of Chain Heal bounces by 40%.