This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 75 every 1s while standing in Dead Zone.
Increase your Reload Speed by 5%.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dead Zone by 3.2s.
Heal for 75 every 1s while standing in Dead Zone.
Increase your Reload Speed by 5%.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce your active Cooldowns by 40% after getting an Elimination.
Dead Zone damage is increased to 650.