Player Avatar
52
JTBandido

NA - Updated 1 month ago

Most Played Champions
Season 6
Rei
Support
2.31 KDA
4 / 8 / 29
2 - 0 (100%)
11m
Grohk
Support
0.96 KDA
2 / 13 / 21
1 - 0 (100%)
10m
Seris
Support
6 KDA
1 / 2 / 22
1 - 0 (100%)
5m
Kinessa
Damage
1.92 KDA
9 / 6 / 5
0 - 1 (0%)
7m
Io
Support
1.13 KDA
6 / 12 / 15
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
6
Won
4
Lost
2
Player Kills
KDA
1.66
Kills
22
Deaths
41
Assists
92
Objectives
CPM
372
Credits
18,220
Objective Time
4m 46s
Damage
Player
133,642
Team Healing
225,547
Self Healing
65,753
Weapon
102,482
Shielding
4,984
Taken
178,629

Casual Queues

Normal: Siege
2 Games
1,492
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

22m
playtime
50%
Win/Loss Ratio
1.73
kda
1
wins
5,072
Credits
231
CPM
10
kills
13
deaths
25
assists
63,304
damage
2,877
dpm
57,350
Weapon
56,494
taken
934
Shielding
93,352
healing
25,782
self healing
3m 24s
objective time
1
losses
Normal: Onslaught
2 Games
1,664
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
50%
Win/Loss Ratio
1.26
kda
1
wins
7,843
Credits
461
CPM
11
kills
19
deaths
26
assists
60,551
damage
3,562
dpm
36,044
Weapon
73,941
taken
4,050
Shielding
44,547
healing
18,812
self healing
1m 22s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,871
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
2.39
kda
2
wins
5,305
Credits
531
CPM
1
kills
9
deaths
41
assists
9,787
damage
979
dpm
9,088
Weapon
48,194
taken
0
Shielding
87,648
healing
21,159
self healing
0s
objective time
 
losses
Recently Played
May 7th - June 6th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches