This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 4%.
Gain 10% Lifesteal.
Increase the duration of Astral Mark by 2s.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 80 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while Shell Shield is active.
Heal for 750 for each enemy hit with Shell Spin.
Increase your Healing received from other players by 24% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Increase the duration of Shell Shield by 1.2s.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.