This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from others by 25% while at or below 50% Health.
Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.
Increase your Healing received by 6% while Stasis Field is active.
Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.
Increase your maximum Health by 600.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.