This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 5% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 2s.
Gain 20% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
(223153) Increase the pull strength of Grappling Hook by 5%.
Increase your Reload Speed by 20%.
Generate 20 Ammo after activating Explosive Dodge.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Hitting a player with Revolver Heals you for 30.
Generate 3 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 5% while at or below 40% Health.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 2s.
Gain 20% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.