This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 16% for 3s after using Detonate.
Increase your maximum Ammo by 2.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Increase your maximum Health by 250.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Heal for 100 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Generate 8 Ammo when you activate Trigger Discipline.
Increase your maximum Health by 200.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Heal for 100 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 30.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Heavy Blade by 3s.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Presence.
Heal for 180 for each enemy hit with Valor.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Heal for 100 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Presence.
Heal for 180 for each enemy hit with Valor.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Heal for 100 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Heal for 100 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 10.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.