This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after hitting a fully-charged weapon shot.
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Increase your maximum Health by 750.
Heal for an additional 450 when using Second Chance.
Increase your Healing received from others by 5% while at or below 50% Health.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.