This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 2s after getting an Elimination.
Heal for 52% of the damage dealt by Shatter.
Reduce the Cooldown of Shatter by 1.5s.
Increase your Movement Speed by 30% while Dimensional Link is active.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 2s after using Blink.
Heal for 90 after using Blink.
Reduce the Cooldown of Ice Block by 3.75s.
Increase maximum Health by 90.
Increase your Movement Speed during Soar by 21%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Health by 150.
Heal for 150 when you use Envelop.
Reduce the Cooldown of Envelop by 0.8999999999999999s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 3s.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Reduce the damage you take by 12% while at or below 40% Health.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Movement Speed by 16% while Shadow Travel is active.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase your Movement Speed by 16% while Shadow Travel is active.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Health by 150.
Heal for 150 when you use Envelop.
Reduce the Cooldown of Envelop by 0.8999999999999999s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.