This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Increase your Reload Speed by 21%.
Increase the distance traveled by Juggernaut by 24%.
Increase the potency of Juggernaut's Knockup by 28%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
Heal for 640 after hitting at least one enemy with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 96%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 20%.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Increase your Reload Speed by 21%.
Increase the distance traveled by Juggernaut by 24%.
Increase the potency of Juggernaut's Knockup by 28%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 96%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 20%.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
Heal for 640 after hitting at least one enemy with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Gain 14% Lifesteal while in Dragon Stance.
Heal for 640 after hitting at least one enemy with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Explosive Flask's Slow by 0.5s.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Increase your Healing received by 18% while at or below 50% Health.
Increase your jump speed by an additonal 30% while using Weightless.
Reduce your active Cooldowns by 32% after getting an Elimination.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 30% while at or below 50% Health.
Increase the duration of Explosive Flask's Slow by 0.25s.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Explosive Flask by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 80%.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase your maximum Moonlight capacity by 16%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 25% faster.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Increase the Projectile Speed of Frost Bomb by 24%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 25% faster.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Increase the Projectile Speed of Frost Bomb by 24%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 96%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 20%.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 96%.
Consume 60% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 20%.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 for each enemy hit by your Salvo rockets.
Restore 20% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Increase the explosion radius of Salvo by 60%.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 200 health.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Obliteration.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the cooldown of Tendril by 1.2s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 24% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Gain 15% Movement Speed.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 24% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Gain 15% Movement Speed.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 80%.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase your maximum Moonlight capacity by 16%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Agility is active.
Increase your maximum Health by 200.
Generate 20% Energy after falling to or below 50% Health.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Increase your maximum Ammo by 10.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 50-Health Shield for 3s after falling to or below 50% Health.
Heal for 135 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Increase the jump strength of Crouching Tigron by 24%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Agility is active.
Increase your maximum Health by 200.
Generate 20% Energy after falling to or below 50% Health.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Increase your maximum Ammo by 10.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 300 after activating Soul Harvest.
Increase your maximum Health by 450.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 80%.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase your maximum Moonlight capacity by 16%.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.