This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 with Nine Lives.
Increase your maximum Health by 150.
Heal for 160 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 with Nine Lives.
Increase your maximum Health by 150.
Heal for 160 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Octavia's Commanding Leap by 25%.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Distortion Field by 2s.
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 with Nine Lives.
Increase your maximum Health by 150.
Heal for 160 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Increase your maximum Ammo by 5.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Octavia's Commanding Leap by 25%.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Distortion Field by 2s.
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s while Ice Block is active.
Heal for 150 after using Blink.
Increase maximum Health by 60.
Increase the distance traveled by Blink by 18%.
Increase the duration of Soar by 0.55s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Reduce your damage taken by 40% for 2s after using Shoulder Bash.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Reduce your damage taken by 40% for 2s after using Shoulder Bash.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
Reduce your damage taken by 40% for 2s after using Shoulder Bash.
Generate 8 Ammo after activating Siege Shield.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Generate 20 Ammo after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Generate 20 Ammo after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 25 for each shot hit while using In Pursuit.
Increase the travel distance of Combat Slide by 50%.
Generate 6 Ammo after activating Combat Slide.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Generate 20 Ammo after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 with Nine Lives.
Increase your maximum Health by 150.
Heal for 160 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.