This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 3s.
Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 1.2s.
Heal for 165 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 800.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Heal for 240 every 1s while Ice Block is active.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Increase the duration of Soar by 1.1s.
Heal for 90 after using Blink.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.