This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2% Ultimate charge after getting an Elimination.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Heal for an additional 600 when using Second Chance.
Increase your maximum Health by 600.
Reduce the Cooldown of Second Chance by 2.5s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.