Player Avatar
946
Tasty Fee Fee

Southeast Asia - Updated 1 day ago

Most Played Champions
Season 6
Strix
Damage
1.46 KDA
4,425 / 4,734 / 4,959
257 - 319 (45%)
106h 13m
Fernando
Front Line
1.02 KDA
878 / 1,907 / 2,116
128 - 114 (53%)
48h 17m
Skye
Flanker
1.59 KDA
2,138 / 1,857 / 1,647
124 - 71 (64%)
37h 47m
Tyra
Damage
1.37 KDA
1,596 / 1,926 / 2,102
89 - 92 (49%)
34h 51m
Ash
Front Line
0.96 KDA
517 / 1,412 / 1,666
83 - 83 (50%)
32h 17m
Player Stats
Totals
Matches
Played
2,044
Won
1,021
Lost
1,023
Player Kills
KDA
1.32
Kills
12,898
Deaths
17,756
Assists
21,096
Objectives
CPM
284
Credits
6,564,342
Objective Time
3,401m 43s
Damage
Player
94,339,786
Team Healing
15,174,623
Self Healing
15,837,244
Weapon
75,368,089
Shielding
38,249,268
Taken
105,784,468

Casual Queues

Normal: Siege
1,470 Games
1,608
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

298h 26m
playtime
49.59%
Win/Loss Ratio
1.29
kda
729
wins
4,120,501
Credits
230
CPM
8,828
kills
12,660
deaths
14,906
assists
67,986,155
damage
3,797
dpm
54,131,618
Weapon
81,888,679
taken
35,773,307
Shielding
10,225,015
healing
10,546,309
self healing
2,525m 25s
objective time
741
losses
Normal: Onslaught
572 Games
1,548
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

86h 52m
playtime
50.87%
Win/Loss Ratio
1.41
kda
291
wins
2,438,366
Credits
468
CPM
4,058
kills
5,084
deaths
6,181
assists
26,300,503
damage
5,046
dpm
21,187,486
Weapon
23,839,585
taken
2,468,224
Shielding
4,949,608
healing
5,282,119
self healing
876m 18s
objective time
281
losses
Normal: Team Deathmatch
2 Games
1,573
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
50%
Win/Loss Ratio
1.38
kda
1
wins
5,475
Credits
456
CPM
12
kills
12
deaths
9
assists
53,128
damage
4,427
dpm
48,985
Weapon
56,204
taken
7,737
Shielding
0
healing
8,816
self healing
0s
objective time
1
losses
Recently Played
March 28th - April 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches