This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Generate 2 Ammo after activating Illusion.
Increase the Health of each of your Illusions by 200.
Reduce your active Cooldowns by 4s after getting an Elimination.
Reduce the Cooldown of Dimensional Link by 2.5s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the Health of all your Turrets by 140.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Generate 2 Ammo after activating Illusion.
Increase the Health of each of your Illusions by 200.
Reduce your active Cooldowns by 4s after getting an Elimination.
Reduce the Cooldown of Dimensional Link by 2.5s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Gain 25% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the Health of all your Turrets by 140.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the Health of all your Turrets by 140.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Generate 2 Ammo after activating Illusion.
Increase the Health of each of your Illusions by 200.
Reduce your active Cooldowns by 4s after getting an Elimination.
Reduce the Cooldown of Dimensional Link by 2.5s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Health by 100.
Increase your maximum Ammo by 15.
Heal for 160 after activating Shadow Step.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Gain 25% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the Health of all your Turrets by 140.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Generate 2 Ammo after activating Illusion.
Increase the Health of each of your Illusions by 200.
Reduce your active Cooldowns by 4s after getting an Elimination.
Reduce the Cooldown of Dimensional Link by 2.5s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.