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47
UltraOmegaDino1

NA - Updated 4 days ago

Most Played Champions
Season 6
Drogoz
Damage
1.41 KDA
20 / 22 / 22
2 - 0 (100%)
16m
Ash
Front Line
1.35 KDA
14 / 17 / 18
1 - 1 (50%)
22m
Torvald
Front Line
0.78 KDA
4 / 9 / 6
0 - 1 (0%)
10m
Imani
Damage
0.09 KDA
1 / 11 / 0
0 - 1 (0%)
7m
Raum
Front Line
0.29 KDA
1 / 7 / 2
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
7
Won
3
Lost
4
Player Kills
KDA
0.97
Kills
40
Deaths
66
Assists
48
Objectives
CPM
329
Credits
20,044
Objective Time
11m 33s
Damage
Player
232,313
Team Healing
1,375
Self Healing
30,077
Weapon
193,877
Shielding
127,064
Taken
360,245

Casual Queues

Normal: Siege
4 Games
1,123
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

38m
playtime
0%
Win/Loss Ratio
0.52
kda
 
wins
8,395
Credits
221
CPM
13
kills
43
deaths
19
assists
116,653
damage
3,070
dpm
88,149
Weapon
248,132
taken
96,824
Shielding
1,375
healing
19,780
self healing
5m 42s
objective time
4
losses
Normal: Onslaught
2 Games
1,792
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
100%
Win/Loss Ratio
2.07
kda
2
wins
9,094
Credits
505
CPM
22
kills
15
deaths
18
assists
92,519
damage
5,140
dpm
85,460
Weapon
83,142
taken
30,240
Shielding
0
healing
5,272
self healing
5m 51s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,755
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
1.31
kda
1
wins
2,555
Credits
511
CPM
5
kills
8
deaths
11
assists
23,141
damage
4,628
dpm
20,268
Weapon
28,971
taken
0
Shielding
0
healing
5,025
self healing
0s
objective time
 
losses
Recently Played
April 21st - May 21st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches