This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Increase the size of your Fire Spit by 24%.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 75%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Consume 45% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.
Increase the explosion radius of Salvo by 75%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Increase the size of your Fire Spit by 24%.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 75%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Increase the size of your Fire Spit by 24%.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 75%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Increase the size of your Fire Spit by 24%.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 75%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.
Increase the size of your Fire Spit by 24%.
Heal for 105 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 75%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Shield.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Fireball by 0.9s.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 35%.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 35%.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Shield.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Increase your Movement Speed by 20% for 3s after using Charge.
Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Nullify.
Generate 150 Shield after using Protection.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 8% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 12% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )