This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce the Cooldown of Gourd by 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the slow strength of the rift's pulses by 15%.
Increase your maximum Health by 450.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase Abyssal Fortress' Health by 800
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 40%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.3s.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Decrease the rate of Wrath decay by 30%.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce the Cooldown of Gourd by 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Heal for 30 every time you Heal an ally with Moonlight.
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase the travel speed of Deadly Momentum by 24%.
Increase the travel distance of Deadly Momentum by 10%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Increase the slow strength of the rift's pulses by 15%.
Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase the pull strength of Royal Presence's chain grab by 60%.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Increase the travel distance of Combat Slide by 20%.
You gain 20% Lifesteal against your Retribution target.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce the Cooldown of Gourd by 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.3s.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Decrease the rate of Wrath decay by 30%.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 10% increased Healing while at or below 50% Health.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you do by 15% while at or below 70% Health.
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range at which you can use Void Grip by 20%.
Gain 10% Lifesteal.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the slow strength of the rift's pulses by 15%.
Increase your maximum Health by 450.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Increase Abyssal Fortress' Health by 800
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 40%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce the Cooldown of Gourd by 4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Increase the travel distance of Combat Slide by 20%.
You gain 20% Lifesteal against your Retribution target.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase your Movement Speed by 8%.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 150 after using Elemental Shift.
Heal for 150 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase the Projectile Speed of Frost Bomb by 12%.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce your damage taken by 25% while standing in Warder's Field.
Reduce your active Cooldowns by 16% after getting an Elimination.
Gain a 125-Health Shield for 3s after activating Impasse.
Heal for 84 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Generate 6 Ammo after activating Combat Slide.
Increase the travel distance of Combat Slide by 20%.
You gain 20% Lifesteal against your Retribution target.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 225.
Heal for 15 for every percentage point of Ire consumed by abilities.
Heal for 225 after activating Conviction.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 8% for 2s after activating Conviction.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after activating Advance.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Heal for 200 every 1s while Emitter is active.
Reduce your damage taken by 9% for 3s after activating Advance.
Increase the travel distance of Advance by 21%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.