This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Increase the range of Chain Heal bounces by 40%.