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Mystic Lone3682

NA - Updated 6 months ago

Normal: Siege - 6 months ago
13m
-15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-17 SR
View Match
1 / 11 / 16
0.82 KDA
Grover
Level 17 / 2,245G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 6 months ago
12m
-17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
3 / 7 / 16
1.57 KDA
Grover
Level 17 / 2,582G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 6 months ago
17m
-16
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-17 SR
View Match
4 / 9 / 23
1.72 KDA
Grover
Level 17 / 5,140G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 6 months ago
9m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
3 / 2 / 14
5 KDA
Grover
Level 17 / 2,418G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Siege - 6 months ago
13m
-20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-11 SR
View Match
7 / 7 / 14
2 KDA
Grover
Level 17 / 2,664G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Normal: Onslaught - 6 months ago
8m
+19
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+11 SR
View Match
3 / 2 / 13
4.75 KDA
Grover
Level 17 / 4,245G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1