This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase your Movement Speed by 9%.
Heal for 200 after using Presence.
Increase your maximum Health by 150.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your movement speed by 24% for 3s after using Slither.
Increase the travel distance of Slither by 30%.
Gain a 150-health Shield for 3s after Slither ends.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Increase your maximum Health by 200.
Tossing your snake after reloading is faster and deals an additional 500 damage.