This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40%.
Reduce the Cooldown of Emitter by 2s.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 15%.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase your maximum Health by 150.
Increase your Movement Speed by 12% while in Automatic fire mode.
(223153) Increase the pull strength of Grappling Hook by 15%.
Increase the Area of Effect of Explosive Dodge bombs by 40%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge by 1s.
Increase your maximum Ammo by 16.
Gain 15% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 16% Lifesteal.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase your maximum Health by 150.
Increase your Movement Speed by 12% while in Automatic fire mode.
(223153) Increase the pull strength of Grappling Hook by 15%.
Increase the Area of Effect of Explosive Dodge bombs by 40%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Increase your maximum Health by 200.
Bring up Precision Sights 45% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Health by 200.
Increase your maximum Ammo by 5.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.