This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Using an ability above Ire threshold Heals you for 75.
Increase the distance traveled by Conviction by 6%.
Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.
Heal for 350 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.