This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Reduce the Cooldown of Smoke Screen by 0.6s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Benefits from Smoke Screen cards in your loadout now also benefit allies who enter Smoke Screen. Additionally, allies are Healed for 150 every 1s while in your Smoke Screen.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the forward distance of Thrust by 100%.
Increase your Booster fuel capacity by 40%.
Consume 45% less Booster fuel for 5s after using Thrust.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce the Cooldown of Emitter by 1s.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Missile Launcher by 3.5s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce the Cooldown of Emitter by 1s.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Missile Launcher by 3.5s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Shield.
Reduce the Cooldown of Shield by 4s.
Heal for 200 every 1s while Shield is active and you are at or below 40% Health.
Reduce your active Cooldowns by 10% after getting an Elimination.
Heal for 200 for each enemy hit with Fireball.
Your Shield has an infinite duration and its Cooldown is reduced by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal your Turret for 200 every 1s while you are standing near it.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Heal for 100 every 1s for 3s after activating Rocket Boots.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near your Turret.
Increase the damage of your Turrets by 20% and reduce their Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Increase the forward distance of Thrust by 75%.
Consume 45% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 50%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce the Cooldown of Emitter by 1s.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Missile Launcher by 3.5s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Increase your maximum Health by 600.
Generate 5 Ammo after activating Commander's Grab.
Increase your Healing received by 18% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce the Cooldown of Emitter by 1s.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Missile Launcher by 3.5s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Each Soul Fragment gathered Heals you for 60.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 24%.
Heal for 450 for each champion hit by Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.
Reduce all active Cooldowns by 60% after getting a Killing Blow.
Increase your Movement Speed by 5% for 5s after getting a Killing Blow or Elimination.
Increase your Healing received by 5% while at or below 50% Health.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Increase your maximum Health by 600.
Generate 5 Ammo after activating Commander's Grab.
Increase your Healing received by 18% while your Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 300.
Reduce scope-in and scope-out time by 100%.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 25% of your maximum Health after Teleporting with Transporter.
Increase the damage done by Headshots by an additional 25% of base for a total of 175% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Reduce the Cooldown of Smoke Screen by 0.6s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Benefits from Smoke Screen cards in your loadout now also benefit allies who enter Smoke Screen. Additionally, allies are Healed for 150 every 1s while in your Smoke Screen.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Reduce the Cooldown of Emitter by 1s.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Missile Launcher by 3.5s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Increase the jump strength of Octavia's Commanding Leap by 10%.
Increase your maximum Health by 50.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.