This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Emitter is active.
Generate 50 Ammo for each enemy hit by Missile Launcher.
Heal for 240 after activating Advance.
Increase your maximum Health by 450.
Heal 120 health for each player hit by Missile Launcher.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.