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37
COMEPEO890

NA - Updated 4 months ago

Most Played Champions
Season 6
Lian
Damage
3.37 KDA
38 / 19 / 52
4 - 0 (100%)
29m
Androxus
Flanker
2.76 KDA
46 / 23 / 35
3 - 1 (75%)
41m
Grohk
Support
2.9 KDA
9 / 5 / 11
1 - 0 (100%)
5m
Moji
Flanker
2.17 KDA
7 / 6 / 12
1 - 0 (100%)
5m
Strix
Damage
0.79 KDA
5 / 7 / 1
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
11
Won
9
Lost
2
Player Kills
KDA
2.68
Kills
105
Deaths
60
Assists
111
Objectives
CPM
369
Credits
32,500
Objective Time
5m 57s
Damage
Player
450,708
Team Healing
10,059
Self Healing
62,402
Weapon
379,077
Shielding
0
Taken
258,151

Casual Queues

Normal: Siege
3 Games
1,354
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

34m
playtime
33.33%
Win/Loss Ratio
1.9
kda
1
wins
6,872
Credits
202
CPM
21
kills
20
deaths
34
assists
152,329
damage
4,480
dpm
129,735
Weapon
71,182
taken
0
Shielding
0
healing
11,196
self healing
2m 29s
objective time
2
losses
Normal: Onslaught
3 Games
1,842
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
100%
Win/Loss Ratio
3.79
kda
3
wins
11,854
Credits
439
CPM
42
kills
14
deaths
22
assists
133,899
damage
4,959
dpm
108,256
Weapon
76,606
taken
0
Shielding
0
healing
21,816
self healing
3m 28s
objective time
 
losses
Normal: Team Deathmatch
5 Games
1,926
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
100%
Win/Loss Ratio
2.67
kda
5
wins
13,774
Credits
510
CPM
42
kills
26
deaths
55
assists
164,480
damage
6,092
dpm
141,086
Weapon
110,363
taken
0
Shielding
10,059
healing
29,390
self healing
0s
objective time
 
losses
Recently Played
May 27th - June 26th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches