This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the Movement Speed penalty of Scope by 80%.
Generate 15 Energy after getting an Elimination.
Reduce the recoil of your Pistol by 18%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.
Increase your maximum Health by 50.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 55% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.