This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 3s.
Increase your Movement Speed by 15% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the duration of Hidden by 3s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Increase the area that Flare will Reveal enemies by 30%.
Hits with Talon Rifle generate 3% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Generate 45 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 3s.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 450.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Increase Deflector Shield's Health by 375.
Gain 12% Lifesteal.
Increase your Movement Speed by 12%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 60 every 1s while Agility is active.
Heal for 120 after activating Shadow Step.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Increase Deflector Shield's Health by 375.
Gain 12% Lifesteal.
Increase your Movement Speed by 12%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 24%.
Increase the Health of each of your Illusions by 300.
Increase the duration of your Illusions by 3s.
Increase the Movement Speed of Illusions by 24% during Shatter.
Heal for 39% of the damage dealt by Shatter.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 60% while using Precision Sights.
Increase Deflector Shield's Health by 375.
Gain 12% Lifesteal.
Increase your Movement Speed by 12%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Cooldown of Distortion Field by 1.5s.
Increase the radius of your Distortion Field by 12%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.