This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Each Soul Fragment gathered Heals you for 60.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Each Soul Fragment gathered Heals you for 60.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Heal for 400 for each enemy hit with Shatterfall.
Receive 10% increased Healing while at or below 50% Health.
Increase your maximum Health by 750.
Heal for 15% of the damage Absorbed by Power Siphon.
Reduce the damage you take by 20% while at or below 50% Health.