This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 after activating Conviction.
Using an ability above Ire threshold Heals you for 225.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 750.
Increase the duration of the Lift applied by Reckoning by 20%.
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.