This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the deploy range of Healing Totem by 15%.
Increase the duration of Healing Totem by 0.4s.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 2.4s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the Healing done by Rend Soul by 32%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
You gain 25% Lifesteal against your Retribution target.
Generate 3 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your maximum Health by 150.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.2s.
Tossing your snake after reloading is faster and deals an additional 500 damage.