This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 32%.
Regenerate 2% Moonlight every 1s while not using Moonlight.
Increase Luna's deploy range by 40%.
Generate 6% Moonlight for each enemy hit with Light Bow.
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Increase your maximum Health by 200.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 2.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Increase your maximum Health by 200.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 2.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Increase your maximum Health by 200.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 2.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Increase your maximum Health by 200.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 8%.
Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Increase your maximum Health by 200.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Increase your maximum Health by 450.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 88 every 1s while standing in Warder's Field.
Reduce your active Cooldowns by 8% after getting an Elimination.
Generate 4 Ammo after activating Warder's Field.
Increase your maximum Health by 600.
Reduce the Cooldown of Warder's Field by 4s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce your damage taken by 10% while standing in Warder's Field.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 600.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Increase your maximum Health by 450.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Gain 20% Movement Speed for 3s after using Grace.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Gain 20% Movement Speed for 3s after using Grace.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 12% while your Bulwark is active.
Increase your maximum Health by 450.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the recharge rate of your Bulwark by 24%.
Generate 10 Ammo after activating Commander's Grab.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 75 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 800.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 800.
Generate 10 Ammo after activating Commander's Grab.
Gain 8% Lifesteal.
Increase your maximum Health by 450.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 12.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 12.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.