This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Activating Transporter generates 4 Ammo.
Increase your Movement Speed while in Sniper Mode by 100%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Activating Transporter generates 4 Ammo.
Increase your Movement Speed while in Sniper Mode by 100%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 4s.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Heal for 80 every 1s while Prowl is active.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 32%.
Increase your maximum Health by 50.
Reduce the cast time of Shadow Travel by 10%.
Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 32%.
Increase your maximum Health by 50.
Reduce the cast time of Shadow Travel by 10%.
Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Increase your Movement Speed by 32% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Gain a 150-Health Shield for 3s after you use Charge.
Increase the travel distance of Charge by 45%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Regenerate 2 Ammo every 1s while using Nullify.
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Increase the Movement Speed of your Protection target by 50% for 2s.
Generate 375 Shield after using Protection.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Increase your Movement Speed by 32% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Gain a 150-Health Shield for 3s after you use Charge.
Increase the travel distance of Charge by 45%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Nullify.
Gain a 300-Health Shield after activating Nullify.
Gain a 300-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 1.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Increase your Movement Speed by 32% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Gain a 150-Health Shield for 3s after you use Charge.
Increase the travel distance of Charge by 45%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Increase your Movement Speed by 32% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Gain a 150-Health Shield for 3s after you use Charge.
Increase the travel distance of Charge by 45%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Nullify.
Gain a 300-Health Shield after activating Nullify.
Gain a 300-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 1.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Nullify.
Gain a 300-Health Shield after activating Nullify.
Gain a 300-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 1.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Regenerate 2 Ammo every 1s while using Nullify.
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Increase the Movement Speed of your Protection target by 50% for 2s.
Generate 375 Shield after using Protection.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Increase your Movement Speed by 32% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Gain a 150-Health Shield for 3s after you use Charge.
Increase the travel distance of Charge by 45%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the range of Oppressor Mine beams by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.