This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after activating Soul Harvest.
Generate 25 Ammo after activating Ignition.
Gain a 100-Health Shield for 3s after activating Ignition.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Each Soul Fragment gathered Heals you for 75.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Heal for 30 after hitting at least one enemy with Defiance.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 50% of the damage Absorbed by Reversal.
Hitting a player with Revolver Heals you for 75.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Heal for 30 after hitting at least one enemy with Defiance.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 50% of the damage Absorbed by Reversal.
Hitting a player with Revolver Heals you for 75.
Reversal always fires back and does an additional 800 damage.