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23
NearBush50

NA - Updated 2 months ago

Most Played Champions
Season 6
Ruckus
Front Line
2.75 KDA
2 / 2 / 7
1 - 0 (100%)
5m
Makoa
Front Line
0.38 KDA
1 / 8 / 4
0 - 1 (0%)
7m
Sha Lin
Damage
0.29 KDA
4 / 21 / 4
0 - 1 (0%)
17m
Viktor
Damage
0.68 KDA
9 / 17 / 5
0 - 2 (0%)
11m
Player Stats
Totals
Matches
Played
5
Won
1
Lost
4
Player Kills
KDA
0.54
Kills
16
Deaths
48
Assists
20
Objectives
CPM
242
Credits
9,698
Objective Time
1m 4s
Damage
Player
128,167
Team Healing
0
Self Healing
8,876
Weapon
96,440
Shielding
29,420
Taken
159,600

Casual Queues

Normal: Siege
2 Games
1,057
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

24m
playtime
0%
Win/Loss Ratio
0.31
kda
 
wins
2,279
Credits
94.96
CPM
5
kills
29
deaths
8
assists
49,025
damage
2,043
dpm
48,825
Weapon
91,034
taken
24,830
Shielding
0
healing
3,460
self healing
58s
objective time
2
losses
Normal: Onslaught
1 Games
1,288
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
2,344
Credits
469
CPM
3
kills
9
deaths
0
assists
28,035
damage
5,607
dpm
16,004
Weapon
22,362
taken
0
Shielding
0
healing
664
self healing
6s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,450
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
50%
Win/Loss Ratio
1.4
kda
1
wins
5,075
Credits
461
CPM
8
kills
10
deaths
12
assists
51,107
damage
4,646
dpm
31,611
Weapon
46,204
taken
4,590
Shielding
0
healing
4,752
self healing
0s
objective time
1
losses
Recently Played
April 15th - May 15th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches