This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Generate 5 Ammo after activating Explosive Dodge.
(223153) Increase the pull strength of Grappling Hook by 15%.
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while drifting.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase the duration of Rocket Boots by 0.6s.
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 50.
Reduce the Cooldown of Wings of Wrath by 3s.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Using an ability above Ire threshold Heals you for 75.
Increase the distance traveled by Conviction by 30%.
Heal for 25 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 32% after getting an Elimination.
Generate 75 Shield after using Protection.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Increase the Movement Speed of your Protection target by 10% for 2s.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 10%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 12%.
Increase the duration of Astral Mark by 2s.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Battle Shout.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 3s.
Increase your maximum Ammo by 6.
Generate 4 Ammo after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Generate 4 Ammo after activating Battle Shout.
Increase your maximum Ammo by 6.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Generate 4 Ammo after activating Battle Shout.
Increase your maximum Ammo by 6.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase the distance of each Nether Step dash by 20%.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 60% while using Stellar Wind.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 0.8s.
Increase the duration of Astral Mark by 0.8s.
Reduce your damage taken by 25% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 750.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 50 every 1s while drifting.
Generate 1 Ammo after activating Nether Step.
Reduce all active Cooldowns by 30% after getting an Elimination.
Increase the distance of each Nether Step dash by 25%.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 750.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 750.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 750.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Heal for 100 every 1s while drifting.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while drifting.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Generate 2 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Heal for 100 every 1s while drifting.
Nether Step now has 3 separate charges and is no longer linked.