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NA - Updated 5 months ago

Most Played Champions
Season 6
Atlas
Front Line
1.68 KDA
72 / 82 / 131
8 - 3 (73%)
2h 01m
Lian
Damage
0.98 KDA
30 / 43 / 24
2 - 2 (50%)
38m
Ying
Support
0.28 KDA
2 / 9 / 1
0 - 1 (0%)
7m
Corvus
Support
1.32 KDA
9 / 14 / 19
0 - 1 (0%)
16m
VII
Flanker
0.4 KDA
2 / 10 / 4
0 - 1 (0%)
7m
Player Stats
Totals
Matches
Played
22
Won
10
Lost
12
Player Kills
KDA
1.23
Kills
140
Deaths
202
Assists
215
Objectives
CPM
240
Credits
57,487
Objective Time
39m 52s
Damage
Player
816,878
Team Healing
116,440
Self Healing
134,492
Weapon
737,285
Shielding
4,141
Taken
1,189,585

Casual Queues

Normal: Siege
20 Games
1,400
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 45m
playtime
40%
Win/Loss Ratio
1.12
kda
8
wins
48,743
Credits
217
CPM
118
kills
187
deaths
183
assists
727,603
damage
3,234
dpm
648,010
Weapon
1,063,863
taken
4,141
Shielding
116,440
healing
123,443
self healing
34m 36s
objective time
12
losses
Normal: Onslaught
1 Games
1,706
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
4
kda
1
wins
5,749
Credits
575
CPM
11
kills
6
deaths
26
assists
53,560
damage
5,356
dpm
53,560
Weapon
92,776
taken
0
Shielding
0
healing
7,992
self healing
5m 16s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,771
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
1.56
kda
1
wins
2,995
Credits
599
CPM
11
kills
9
deaths
6
assists
35,715
damage
7,143
dpm
35,715
Weapon
32,946
taken
0
Shielding
0
healing
3,057
self healing
0s
objective time
 
losses
Recently Played
March 29th - April 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches