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42
DeltaTeimeur

EU - Updated 2 months ago

Most Played Champions
Season 6
Fernando
Front Line
2 KDA
2 / 3 / 8
1 - 0 (100%)
7m
Grover
Support
2.13 KDA
7 / 8 / 20
1 - 0 (100%)
9m
Terminus
Front Line
2.17 KDA
4 / 3 / 5
1 - 0 (100%)
9m
Io
Support
3.67 KDA
6 / 3 / 10
1 - 0 (100%)
5m
Drogoz
Damage
0.25 KDA
1 / 12 / 4
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
6
Won
4
Lost
2
Player Kills
KDA
1.4
Kills
22
Deaths
36
Assists
57
Objectives
CPM
326
Credits
16,972
Objective Time
10m 1s
Damage
Player
128,898
Team Healing
38,285
Self Healing
74,157
Weapon
98,920
Shielding
72,247
Taken
237,828

Casual Queues

Normal: Siege
3 Games
1,477
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

29m
playtime
66.67%
Win/Loss Ratio
1.5
kda
2
wins
6,175
Credits
213
CPM
8
kills
13
deaths
23
assists
56,551
damage
1,950
dpm
32,797
Weapon
146,234
taken
71,047
Shielding
0
healing
33,803
self healing
6m 8s
objective time
1
losses
Normal: Onslaught
2 Games
1,547
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
50%
Win/Loss Ratio
1
kda
1
wins
8,022
Credits
446
CPM
8
kills
20
deaths
24
assists
40,560
damage
2,253
dpm
36,076
Weapon
78,296
taken
1,200
Shielding
25,152
healing
31,652
self healing
3m 53s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,735
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
3.67
kda
1
wins
2,775
Credits
555
CPM
6
kills
3
deaths
10
assists
31,787
damage
6,357
dpm
30,047
Weapon
13,298
taken
0
Shielding
13,133
healing
8,702
self healing
0s
objective time
 
losses
Recently Played
July 2nd - August 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches