This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 35%.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Reduce the time it takes to spin up your Hellfire Gatling by 4%.
Increase your maximum Health by 750.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the time until Ire starts to decay by 0.25s.
Reduce the damage you take by 20% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase your maximum Health by 750.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Reduce the Cooldown of Astral Mark by 0.4s.
Increase the range at which you can use Void Grip by 10%.
Gain 15% Lifesteal.
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Heal for 300 per second while using Hustle.