This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 320 after activating Advance.
Heal for 100 every 1s while Emitter is active.
Heal 120 health for each player hit by Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the radius of Missile Launcher's explosions by 66%.