This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 every 1s while standing in Dead Zone.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Heal for 50 after activating Flutter.
Reduce the Cooldown of Dead Zone by 3.2s.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Heal for 100 for each shot hit while using In Pursuit.
Reduce the Cooldown of In Pursuit by 3.5999999999999996s.
You gain 20% Lifesteal against your Retribution target.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 750.
Increase your Healing received by 6% while your Bulwark is active.
Increase the recharge rate of your Bulwark by 30%.
Heal for 75 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.