This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Reduce scope-in and scope-out time by 20%.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Increase your maximum Health by 750.
Gain 20% Lifesteal.
Generate 15 Ammo after activating Commander's Grab.
Reduce the Cooldown of Commander's Grab by 0.6s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the Health of Barricade by 1000.
Reduce the Cooldown of Barricade by 2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 for each enemy hit with Shell Spin.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase the travel distance of Shell Spin by 10%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 22% while Billow is active.
Increase your maximum Health by 250.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Increase your Movement Speed by 10% for 2s after using Whirl.
Increase the travel distance of Whirl by 16%.
Spite deals 20% of its target's maximum Health with each hit.