This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 40%.
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Increase your Healing received from other players by 18% while at or below 50% Health.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Increase your jump height by 20% while Agility is active.
Increase your maximum Ammo by 20.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Reduce the time it takes to enter and exit Dragon Stance by 40%.
Increase the Movement Speed boost of Agility by 8%.
Heal for 40 every 1s while Agility is active.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.
Increase your maximum Ammo by 30%.
Increase your Ammo regeneration speed by 12%.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the duration of Healing Totem by 1s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.
Increase your maximum Ammo by 30%.
Increase your Ammo regeneration speed by 12%.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the duration of Healing Totem by 1s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% while Stealth is active.
Increase your maximum Health by 150.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the Movement Speed penalty of Scope by 40%.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Increase the duration of Astral Mark by 1.6s.
Increase the range of Astral Mark by 12%.
Gain 10% Lifesteal.
Increase your maximum Ammo by 30%.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Reduce the Cooldown of Gourd by 4s.
Increase the Projectile Speed of Gourd by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the deploy range of Healing Totem by 75%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the duration of Healing Totem by 0.2s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the deploy range of Healing Totem by 75%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the duration of Healing Totem by 0.2s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 2s.
Increase the Health of Barricade by 400.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Heal for 50 every 1s while standing near any of your Turrets.
Increase the duration of Barricade by 3s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% while Stealth is active.
Increase your maximum Health by 150.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the Movement Speed penalty of Scope by 40%.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% while Stealth is active.
Increase your maximum Health by 150.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the Movement Speed penalty of Scope by 40%.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 10% for 3s after activating Counter.
Increase your Movement Speed by 44% while Billow is active.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Reduce damage taken by 6% while using Hustle.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Heal for 100 every 1s while standing near a Shortcut.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 200.
Heal for 100 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 8%.
Reduce your damage taken by 5% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 16%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your maximum Ammo by 4.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Increase Grumpy Bomb’s Stun duration by 0.5s.
Heal for 45 for each Sticky Bomb you Detonate.
Reduce your active Cooldowns by 16% after getting an Elimination.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.