This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Setback are Rewound 1.5s further into the past.
Increase your Healing received from others by 5% while at or below 50% Health.
Increase your maximum Health by 150.
Heal for an additional 750 when using Second Chance.
Generate 3 Ammo after hitting a fully-charged weapon shot.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Setback are Rewound 1.5s further into the past.
Increase your Healing received from others by 5% while at or below 50% Health.
Increase your maximum Health by 150.
Heal for an additional 750 when using Second Chance.
Generate 3 Ammo after hitting a fully-charged weapon shot.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.