This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Reduce the Cooldown of Reversal by 4.8s.
Heal for 40 after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Reload Speed by 30%.
Increase your maximum Health by 150.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Gain 15% Lifesteal.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 150 every 1s while using Void Grip.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 40% while Agility is active.
Increase your maximum Health by 250.
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Heal for 200 after activating Shadow Step.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.