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34
MIKI4001

EU - Updated 2 months ago

Most Played Champions
Season 6
Ruckus
Front Line
5 KDA
18 / 5 / 14
1 - 0 (100%)
8m
Pip
Support
1 KDA
1 / 3 / 4
0 - 1 (0%)
6m
Maeve
Flanker
1.29 KDA
7 / 7 / 4
0 - 1 (0%)
8m
Seris
Support
0.4 KDA
1 / 5 / 2
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
4
Won
1
Lost
3
Player Kills
KDA
1.95
Kills
27
Deaths
20
Assists
24
Objectives
CPM
331
Credits
10,596
Objective Time
1m 27s
Damage
Player
114,167
Team Healing
36,381
Self Healing
48,612
Weapon
92,890
Shielding
27,647
Taken
152,318

Casual Queues

Normal: Siege
2 Games
1,202
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16m
playtime
0%
Win/Loss Ratio
0.63
kda
 
wins
2,814
Credits
176
CPM
2
kills
8
deaths
6
assists
38,434
damage
2,402
dpm
33,876
Weapon
58,121
taken
2,200
Shielding
36,381
healing
31,231
self healing
22s
objective time
2
losses
Normal: Onslaught
1 Games
1,732
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
100%
Win/Loss Ratio
5
kda
1
wins
4,340
Credits
543
CPM
18
kills
5
deaths
14
assists
48,059
damage
6,007
dpm
33,549
Weapon
61,869
taken
25,447
Shielding
0
healing
7,826
self healing
1m 5s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,256
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
0%
Win/Loss Ratio
1.29
kda
 
wins
3,442
Credits
430
CPM
7
kills
7
deaths
4
assists
27,674
damage
3,459
dpm
25,465
Weapon
32,328
taken
0
Shielding
0
healing
9,555
self healing
0s
objective time
1
losses
Recently Played
May 17th - June 16th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches